They had to be pixels
This is a collection of 6 horror stories which was made in around a week for the horror game jam. When launching the game, you will be sent to a random one. You can also manually select them on the menu. Each story only has 1 ending. You cannot change your fate.
Controls:
- WASD/Arrow keys: move
- Spacebar/X/left click: interact
- F4 fullscreen (windows only)
- On title screen, press numbers 1 to 6 for chapter select.
I used existing music tracks I had, and also some music from Mage craft by Darthlupi
Download
Download
theyhadtobepixels_exe.zip 55 MB
Comments
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ARGH First screen causes immediate eye cancer
yeah the art style is not easy on the eyes, sorry X)
this is so cool, how did you make the maps?
basically took some online images and added a black and white filters to them! Also, collisions are pixel-perfect.
I am sorry, but the level design of this game is just awful. It's so bad, that all the charm and the vibe the game gives off initially is just getting absolutely DESTROYED by the this oatmeal of pixels, which A)gets the character stuck CONSTANTLY (and I mean, to the point, where you have to restart the game sometimes), B) Makes you pray that you won't get teleported to a random location and get stuck in the mush of pixels again C)Confuses and frustrates you to the point, where you just want the level to end.
Essentially, the gameplay is running inside unnecessary-confusing, messy mazes, while trying to avoid frustrating, annoying and unfair enemies. Finishing those 6 scenarios of this game was truly grueling and for all the wrong reasons.
I'm sorry, if that sounds harsh, I just got really frustrated bc of how many attempts your game required to beat it because of it's level design. The overall atmosphere and the premise still rock. Improvments in level design, gameplay, variety of sound design, background music and (optionally) artstyle will only make wonders for your future projects. I wouldn't have cared to write such a detailed review, if your game was bad. It's actually pretty decent and unique, but the level design ruins it, imo.
It's definitely true X)
I wouldn't even call this "level design", I just mashed together a bunch of images to make the levels :p
Oh, yeah? I was at the verge of punching through my laptop's screen, when navigating those XD
Do you, by any chance, still have those pictures, which you converted into maps for the game? I would really like to look at them.
I don't think I have them, I was kinda using the same paint file repeatedly X)
This is INSANE!!! This collection of games manages to create fear and tension in a way that I never thought could be possible in 2D. And every single one is a brilliant concept. Adrien is truly the master of indie games right now
Glad you liked them :) consider shareing those around to your friends :o
this rules
That's a really good game.
:)
o wow, thanks for playing :o
i love this new type of game, i do recommend so mch!!!
Thank you, I might make more of those :)