It's a simple game, but it's kind of a great concept. The pacing was fairly good too. It was also just fun to destroy the whole map, and the little bit you destroy at the end was clever. My only complaint might be it's a little hard to control, but it isn't a very long or amazingly difficult game, so it doesn't matter much.
There is nothing here.
If you want more of this, consider playing the sequel here: https://adriendittrick.itch.io/there-was-something-here
There shouldn't be anything here
There is something here.
This won't do.
Get rid of it.
- WASD/Arrow keys: move
- Left mouse button (hold): shoot
- Fullscreen recommended (click the bottom-right button)
Made in one day for #NothingJam
Consider also playing the next game in the series: There was something here
- Update 1.1Jun 09, 2019
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Thanks for playing this :) consider also trying its sister game "there was something here"
super cool. the pacing and ramp up of power was effective, and how it reframes your goal/ability as the player was very well done. what was the meaning of the lettering on the powerups?
Oh I adore games that are short, punchy and to the point! And yet I somehow still manage to overthink them.
I especially love how the game starts you off a bit wimpish and you have to slowly but surely work your way up to being able to beat enemies on certain screens, before slowly but surely eradicating everything everywhere.
I honestly didn't make any connections between the "protagonist" and Cthulhu until I checked the tags on the game page either. Because I'm super smart like that.
Anywho, this is a great way to spend 10 minutes, if you feel the need to mercilessly crush some weak foes beneath your mighty feet after another rough day of living in the normal world. So get cracking!
And Adrien, keep up the awesome work, I had a lot of fun with this one =)
Wow! Impressive entry! I actually didn't expect this high quality of a game here! Good Job!
Fun little game but it has a couple bugs. And it gets too easy once you get the upgrades. Also after getting the power ups you go start moving way toooo fast.
Could you maybe list the bugs you've encountered? :) I might make an updated polished version at some point.
started out a bit hard but was a lot of fun afterwards! :-)
Am I missing something in the gameplay? The enemies are all faster than me, and the only one I can outmanuever is the one immediately to the left. Do I just suck?
You just need to outmaneuver enemies until you find a powerup :)
The music is very homestucky. I love it
Very fun game to play! At first I didn't want to ruin the map but it changed quite quickly :D
I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)
I'll look this up thanks :o
well it's done! I've submitted my game :)
I dunno if it's just me but my mouse won't move while I'm moving.
Oh that's just you. Or more like just your laptop, there's usually a build in function to the trackpad that deactivates it while you are typing so that you don't click by accident with your left thumb rest. For some odd reason this also sometimes affects the mouse.
Consider going to your settings and removing a checkbox (will depend on what your OS is)
I agree with RobotFK. As the goal changes things become recontextualized as well which I always think is clever.
Nice! I really liked how my mental goal changed over time
(kill the king->kill all enemies->Take everything appart)